Abstract:Autonomous landing of Unmanned Aerial Vehicles on maritime vessels is challenging due to the coupled motion of the vehicle and landing platform in open-sea conditions. This paper presents a reinforcement-learning-based approach for autonomous multirotor landing on moving maritime platforms without requiring explicit platform-state information. The proposed method uses multirotor state measurements together with local visual features, consisting of keypoints and associated descriptors extracted from the landing surface, to predict attitude and thrust commands. These commands are tracked by a conventional low-level controller. The policy is trained in simulation using synthetic keypoints with randomly generated normalized descriptors, enabling zero-shot deployment with different local feature extractors onboard the UAV. We evaluate the method in a realistic simulator and show that it outperforms a state-of-the-art Model Predictive Control baseline under platform motions corresponding to ``Very Rough'' sea conditions. Finally, we perform extensive real-world experiments, demonstrating autonomous onboard landing using two different local feature extractors. To the best of our knowledge, this is the first approach for agile multirotor landing on maritime platforms in turbulent waters that does not rely on an explicit platform-state representation.
Abstract:Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where other actors are ignored or treated as environmental noise, preventing effective coordination. Here we show that multi-agent reinforcement learning provides the essential safety scaffolding required for real-world interaction. Using high-speed quadrotor racing as a high-stakes testbed, we train agents to navigate complex aerodynamic interactions and strategic maneuvering with a variable number of racers. Through league-based self-play, agents evolve sophisticated anticipatory behaviors, including proactive collision avoidance, overtaking, and handling multi-agent physical interactions, including aerodynamic downwash. Our agents outperform a champion-level human pilot in multi-player races at speeds exceeding 22 m/s, while simultaneously reducing collision rates by 50 % compared to state-of-the-art single-agent baselines. Crucially, training with diverse artificial agents enables zero-shot generalization to safer human interaction. These results suggest that the path to robust robotic co-existence lies not in isolated safety constraints, but in the rigorous demands of multi-agent interaction. Multimedia materials are available at: https://rpg.ifi.uzh.ch/marl
Abstract:Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle visual tasks in high-speed maneuvering scenarios. Existing event-based approaches, although successful in mitigating motion blur caused by high-speed maneuvers, suffer from many limitations. Some of them highlight a success of pose tracking for a fronto-parallel fast shaking camera closed to the structure, while others assume pure (optionally aggressive) three-degree-of-freedom rotations. The former requires persistent local map visibility within the field of view (FOV), whereas the latter fails to generalize to six-degree-of-freedom (6-DoF) motions where both linear and angular velocities may be large. Consequently, current successes do not fully demonstrate that event-based state estimation under arbitrary aggressive maneuvers is a fully solved problem. To quantitatively assess the extent to which the potential of event cameras has been unlocked, we conduct a thorough analysis of state-of-the-art (SOTA) event-based visual odometry (VO)/visual-inertial odometry (VIO) methods and report shortcomings in current public datasets. Furthermore, we introduce a benchmarking framework for event-based state estimation, called EvSLAM, characterized by sufficient variation in data collection platforms, diverse extreme lighting scenarios, and a wide scope of challenging motion patterns under a clear and rigorous definition of high-speed maneuvers for mobile robots, along with a novel evaluation metric designed to fairly assess the operational limits of event-based solutions. This framework benchmarks state-of-the-art methods, yielding insights into optimal architectures and persistent challenges.
Abstract:We study the expressive power and limitations of multi-layer state-space models (SSMs). First, we show that multi-layer SSMs face fundamental limitations in compositional tasks, revealing an inherent gap between SSMs and streaming models. Then, we examine the role of chain-of-thought (CoT), showing that offline CoT does not fundamentally increase the expressiveness, while online CoT can substantially increase its power. Indeed, with online CoT, multi-layer SSMs become equivalent in power to streaming algorithms. Finally, we investigate the tradeoff between width and precision, showing that these resources are not interchangeable in the base model, but admit a clean equivalence once online CoT is allowed. Overall, our results offer a unified perspective on how depth, finite precision, and CoT shape the power and limits of SSMs.
Abstract:Event cameras provide robust visual signals under fast motion and challenging illumination conditions thanks to their microsecond latency and high dynamic range. However, their unique sensing characteristics and limited labeled data make it challenging to train event-based visual foundation models (VFMs), which are crucial for learning visual features transferable across tasks. To tackle this problem, we propose GEP (Generative Event Pretraining), a two-stage framework that transfers semantic knowledge learned from internet-scale image datasets to event data while learning event-specific temporal dynamics. First, an event encoder is aligned to a frozen VFM through a joint regression-contrastive objective, grounding event features in image semantics. Second, a transformer backbone is autoregressively pretrained on mixed event-image sequences to capture the temporal structure unique to events. Our approach outperforms state-of-the-art event pretraining methods on a diverse range of downstream tasks, including object recognition, segmentation, and depth estimation. Together, VFM-guided alignment and generative sequence modeling yield a semantically rich, temporally aware event model that generalizes robustly across domains.
Abstract:Resource-constrained autonomous robots rely on sparse direct and semi-direct visual-(inertial)-odometry (VO) pipelines, as they provide a favorable tradeoff between accuracy, robustness, and computational cost. However, the performance of most systems depends critically on hand-tuned hyperparameters governing feature detection, tracking, and outlier rejection. These parameters are typically fixed during deployment, even though their optimal values vary with scene characteristics such as texture density, illumination, motion blur, and sensor noise, leading to brittle performance in real-world environments. We propose the first image-conditioned reinforcement learning framework for online tuning of VO frontend parameters, effectively embedding the expert into the system. Our key idea is to formulate the frontend configuration as a sequential decision-making problem and learn a policy that directly maps visual input to feature detection and tracking parameters. The policy uses a lightweight texture-aware CNN encoder and a privileged critic during training. Unlike prior RL-based approaches that rely solely on internal VO statistics, our method observes the image content and proactively adapts parameters before tracking degrades. Experiments on TartanAirV2 and TUM RGB-D show 3x longer feature tracks and 3x lower computational cost, despite training entirely in simulation.
Abstract:Battery-powered multirotor unmanned aerial vehicles (UAVs) can rapidly map unknown environments, but mission performance is often limited by energy rather than geometry alone. Standard exploration policies that optimise for coverage or time can therefore waste energy through manoeuvre-heavy trajectories. In this paper, we address energy-aware autonomous 3D exploration for multirotor UAVs in initially unknown environments. We propose Energy-Aware Autonomous Exploration (EAAE), a modular frontier-based framework that makes energy an explicit decision variable during frontier selection. EAAE clusters frontiers into view-consistent regions, plans dynamically feasible candidate trajectories to the most informative clusters, and predicts their execution energy using an offline power estimation loop. The next target is then selected by minimising predicted trajectory energy while preserving exploration progress through a dual-layer planning architecture for safe execution. We evaluate EAAE in a full exploration pipeline with a rotor-speed-based power model across simulated 3D environments of increasing complexity. Compared to representative distance-based and information gain-based frontier baselines, EAAE consistently reduces total energy consumption while maintaining competitive exploration time and comparable map quality, providing a practical drop-in energy-aware layer for frontier exploration.
Abstract:Event cameras offer high temporal resolution and low latency, making them ideal sensors for high-speed robotic applications where conventional cameras suffer from image degradations such as motion blur. In addition, their low power consumption can enhance endurance, which is critical for resource-constrained platforms. Motivated by these properties, we present a novel approach that enables a quadrotor to fly through cluttered environments at high speed by perceiving the environment with a single event camera. Our proposed method employs an end-to-end neural network trained to map event data directly to control commands, eliminating the reliance on standard cameras. To enable efficient training in simulation, where rendering synthetic event data is computationally expensive, we propose Approximate Imitation Learning, a novel imitation learning framework. Our approach leverages a large-scale offline dataset to learn a task-specific representation space. Subsequently, the policy is trained through online interactions that rely solely on lightweight, simulated state information, eliminating the need to render events during training. This enables the efficient training of event-based control policies for fast quadrotor flight, highlighting the potential of our framework for other modalities where data simulation is costly or impractical. Our approach outperforms standard imitation learning baselines in simulation and demonstrates robust performance in real-world flight tests, achieving speeds up to 9.8 ms-1 in cluttered environments.
Abstract:Agile quadrotor flight pushes the limits of control, actuation, and onboard perception. While time-optimal trajectory planning has been extensively studied, existing approaches typically neglect the tight coupling between vehicle dynamics, environmental geometry, and the visual requirements of onboard state estimation. As a result, trajectories that are dynamically feasible may fail in closed-loop execution due to degraded visual quality. This paper introduces a unified time-optimal trajectory optimization framework for vision-based quadrotors that explicitly incorporates perception constraints alongside full nonlinear dynamics, rotor actuation limits, aerodynamic effects, camera field-of-view constraints, and convex geometric gate representations. The proposed formulation solves minimum-time lap trajectories for arbitrary racetracks with diverse gate shapes and orientations, while remaining numerically robust and computationally efficient. We derive an information-theoretic position uncertainty metric to quantify visual state-estimation quality and integrate it into the planner through three perception objectives: position uncertainty minimization, sequential field-of-view constraints, and look-ahead alignment. This enables systematic exploration of the trade-offs between speed and perceptual reliability. To accurately track the resulting perception-aware trajectories, we develop a model predictive contouring tracking controller that separates lateral and progress errors. Experiments demonstrate real-world flight speeds up to 9.8 m/s with 0.07 m average tracking error, and closed-loop success rates improved from 55% to 100% on a challenging Split-S course. The proposed system provides a scalable benchmark for studying the fundamental limits of perception-aware, time-optimal autonomous flight.
Abstract:In this work, we introduce the first framework for Motion-aware Event Suppression, which learns to filter events triggered by IMOs and ego-motion in real time. Our model jointly segments IMOs in the current event stream while predicting their future motion, enabling anticipatory suppression of dynamic events before they occur. Our lightweight architecture achieves 173 Hz inference on consumer-grade GPUs with less than 1 GB of memory usage, outperforming previous state-of-the-art methods on the challenging EVIMO benchmark by 67\% in segmentation accuracy while operating at a 53\% higher inference rate. Moreover, we demonstrate significant benefits for downstream applications: our method accelerates Vision Transformer inference by 83\% via token pruning and improves event-based visual odometry accuracy, reducing Absolute Trajectory Error (ATE) by 13\%.